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  • It looks like Kodi 22 recognizes Atmos and DTS:X. I'll see what I can update when it is official.

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I have noticed that Atmos is never listed in my system. TrueHD is, and according to Google, truehd is atmos. So I simply copied all my atmos bumpers to the Dolby TrueHD folder.

If I am mistaken on audio formats, please correct me.

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Atmos is a subset of TrueHD. When FFMPEG analyzes the audio, it can only report TrueHD.

There are 3 audio formats that can't be recognized. They are Dolby Atmos, DTS-X & Auro-3D. Right now, if you want PreShow to recognize them, you need to add atmos, dtsx, or auro3d to the filename to get them to display properly.

So this sounds more like an issue with Kodi.

I suppose the important thing is if you decided to add a tool to search for a list of movies that may be in Atmos, the problem would be in if the user re-encoded with handbrake and changed or compressed the audio tracks(s).

I suppose it would be nice if the movies show the appropriate audio bumper, but how would it know how to tell the difference? It seems just using the truehd folder is a surefire way, but I would be glad to make changes (except I don't know if I want to change the filenames manually)

Just had a thought though. Ffmpeg may not be good at finding Atmos. Could MediaInfo be packaged in preshow and used to scan the feature to then determine which audio format it is in?

I thought that ffmpeg used to recognize Atmos tracks one or two years ago. However, I allready wondered why my atmos bumbers are not played anymore. (Maybe I also had a few files with an atmos flag in the name).

I would love it to automatically detect atmos, auro3d and dtsx tracks. Is there any news about when Kodi 22 will release?

Otherwise it would be a pain to rename all my movies and I am scared that Kodi would detect them as a new file, since it is another filename than before. So I am not sure if I will update the names, but the auto-detection for audio bumpers is one of the biggest reasons why I started using PSE!

(Great to hear that you are still working on PSE btw :) )

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